任务slimes defeated怎么读是什么东西

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相关词典网站:defeatyourfears是什么意思_百度知道任务slimes defeated是什么东西_百度知道Product Update - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:NPCsNew Enemy : Spike Ball (An Immortal Enemy.)New Enemy : Blazing Wheel (An Immortal Enemy.)New Enemy : Dungeon Slime (Contains Golden Keys)New Enemy : Goblin ScoutHornets in the Underground Jungle now shoot stingers. These stingers have a 1 in 3 chance of poisoning their target for 10 seconds.EoW is no longer “defeated” when he flees.Cursed Skulls now now have a chance to apply the Cursed debuff.Npcs that are far from home and try to turn to return home will no longer twitch left and right when stuck.Bats, Harpy and Demon AI has been improved to prevent wall hugging.Slimes when in water will now turn around when they have no where to go.Man Eaters and Snatchers now have less HP, and are drawn above tiles rather than behind.Lava Slimes no longer spawn lava when killed.Meteor Heads now move much slower but do a lot more damage.Bone Serpents now have a new death sound, and their hit-box has been fixed.Hornets are correctly now unable to enter water.Vultures should no longer ‘float’ if the sand they are perched on falls from beneath them.NPC’s furniture requirements have changed to work with new items.NPCs now requires one “comfort object” (Chair, Throne, Bench, Bed, Toilet) and one “flat surface furniture” (Table, Dresser, Workbench, Tub, Bookcase) for a room to be complete before they will make it their home.ItemsNew Item : Shadow KeyNew Item : Golden KeyNew Item : Shadow Chest (These require the Shadow Key)New Item : Obsidian Background WallsNew item : Mud Background WallsNew Item : Jungle Spore (Replaces Jungle roses former crafting uses.)New Item : Tattered ClothNew Item : Battle Standard (Allows for manual starting of the Goblin Invasion)New Item : PianoNew Item : Loom (Crafting Station, Now required for crafting most clothes from silk.)New Item : BenchNew item : DresserNew Item : BathtubNew Item : Red BannerNew Item : Green BannerNew Item : Blue BannerNew Item : Yellow BannerNew Item : Lamp PostNew Item : Tiki TorchNew Item : BarrelNew Item : Chinese LanternNew Item : Cooking PotNew Item : Safe (A separate private storage from the Piggy Bank.)New Item : Skull LanternNew Item : Trash CanNew Item : CandelabraNew Item : Pink JarNew Item : MugNew Item : Beer KegNew Item : BeerNew Item : BookcaseNew Item : ThroneNew Item : BowlNew Item : Bowl of SoupNew Item : ToiletNew Item : Grandfather ClockNew Item : StatueWooden Tables, Doors and Workbenches now have improved looking graphics.Jungle Rose is now a rarer drop and no longer used to craft.Bottled water can no longer be crafted by standing near lava.Suspicious Looking Eyes will now sometimes be found in chests.Several Magic items have been rebalanced.Fire of Flower now does more damage, and costs more mana.Flamelash, Sunfury, and Flower of Fire are no longer dropped, they are now found in shadow chests in the underworld.Band of Star Power now adds 20 mana to your maximum, and no longer adds mana regeneration.Orb of Light now moves slower and is now listed as a buff that you can remove if you so desire and also know its remaining duration.Magic missile is now quicker and is ‘launched’ when you release the mouse button, rather than disappearing.Flamelash is ‘launched’ when you release the mouse button, rather than disappearing.Meteor Armor and Molten Armors no longer glow.Grappling Hooks can no longer be spam shot, you must now wait until your previous shot lands or returns before you can throw another.Starfury now does a bit more damage, requires more mana, and now works underground. If a star is spawned inside a wall, it will be able to travel until it reaches open space and then becomes ‘solid’ colliding with the next wall it hits.Glow sticks price reduced. And are now a bit brighter.Coins now leave a sparkle trail while moving.Night Owl Potion now works correctly.Two of the same type of accessories may no longer be equipped at once.Armors are now more ‘Class Type’ specific and their stats have been set accordingly.Meteor Armor - Buffs Magic Damage and Set Bonus : Space Gun 0 Mana Cost.Molten Armor - Set Bonus : Melee DamageShadow Armor - Buffs Melee Attack Speed and Set Bonus : Movement Speed.Necro Armor - Buffs ranged damage and Set Bonus : Reduces Ammo Consumption.Jungle Armor - Buffs Max Mana, Magic Crit Chance and Set Bonus : Reduced Mana UsagePotions now offer less HP on use, and their cool-down is now a minute.Placing background walls is more simple, as 1 block holes are automatically filled in.ALL placed background walls are now considered ‘house walls’. (Yes even Dirt and Dungeon walls.)The Mini-shark now has a 33% chance that shooting the weapon will not take ammo. So it does not consume as much ammo to use.Flintlock Pistols and Muskets are now a bit stronger.Flails now have a different mechanic. You can ‘spin’ them by pressing left and right fast over and over after they have been thrown while holding down the mouse button.Piggy Banks should no longer float when the ground beneath the table it is on is removed from beneath them.Fish Bowl’s recipe has been changed to require Bottled Water, rather than just an empty Bottle.Ash and Mud no longer fall due to gravity.Server and ClientsThe IP screen now shows the seven most previous IP’s you’ve joined, to allow you to quick connect to your favorite or commonly played servers.Improved Server SyncingGame InterfaceThere is now an option to disable pickup text.When creating a character, there is now an option for ‘Male/Female’, this is used to change the characters voice. This way, any hairstyle can be used for either gender.When choosing your hairstyle, you may now right click to cycle through the hair selections backwards.New Hot-key for grappling hooks. (Defaults to E)Hot-bar Slots now show their Hot-key number.The Mana Bar is now Blue, and text for gaining health is now green.Interface Boxes are now colored differently. Inventory is Blue, Equip is Green, Craft is Purple.Hot-keys for Mana and Healing Potions now work correctly with Rejuvenation potions.Some tool-tips now have more specific details about item uses.Right clicking on an accessory or a piece of armor in your inventory will auto-equip it.Newly obtained items will now be placed starting in the bottom right of your inventory rather than the previous top left.There is now a Trash Can slot in the inventory. Placing an item here will destroy it. However the item will be saved in memory until another item is destroyed, allowing you to retrieve it if you wish. Holding Shift and Clicking and Item will move it to your trashcan.When at a chest or piggy bank, there is now an option to loot all. This will take all items inside the chest/bank if there is room, If not it will take all items starting from top left.There is also a Quick Stack option for the reverse effect. If the chest you are viewing has items stored in it that you are also carrying, this option will stack those items into the chest combining stored and carried stacks.When at a chest or piggy bank, there is now an option to Deposit all. This will take all items not in your hot bars and starting from the bottom right slot, place each item that will fit into the chest or bank. It will stop when space runs out.It is no longer possible to drop items through the spaces between boxes in the inventorySome Tools now give you an idea in their tool-tip of what they can mine. Example -
“Can mine Meteorite”.There are now four ammo slots. Ammo may be placed here to de-clutter your inventory. Weapons will take ammo from these slots first, and will then take from any in the inventory after they are empty.Hot-Bar slots that have a ranged weapon on them will show the current used ammo count on them.There is now a toggle in your inventory, that when clicked, will LOCK your hot-bar and not allow you to change your currently used hot-bar item by clicking it with the mouse, only the 1 - 9 hot -keys and mouse-wheel will scroll them at that point.Hotkeys can now be used to change selected item when the inventory is open.Shops now sell items back to you. Holding Shift and Clicking and Item while at a shop will quick-sell it.You can now quickly clear and cancel your chat message by hitting escape.‘Misc’ in Character Creation color selection, has been renamed “Shoes”.MiscNew Feature : Critical Hits. There is now a small chance you will do more damage to an enemyNew Feature : Damage Types. Damage is now separated into Melee, Ranged and Magic damages. These will be used going forward for a few different systems, such as buffs, de-buffs. Items will list what kind of damage they do in their tool-tip so you know what will be effected by what buff.New Music : Corruption.Added 19 new hairstyles.There are now 3 difficulty modes that are set when creating a character.Softcore - Drop coins on death, keep max hp and mana values.Mediumcore - Drop all items on death, keep max hp and mana values.Hardcore - Drops all Items and deletes your character on death, requiring you to start a new character. On death you will become a ghost that can not interact with the world until you log out.Players now heal automatically when ‘not in combat’. You are flagged as in combat when you are damaged by anything. The longer you have spent after getting hurt will increase your hp regen speed slightly.Mana now recharges on its own when you are not casting. Slowly if you are moving, and fast if you stand still.Hellstone no longer produces light and is more rare.Hellstone now spawns lava when it is mined, but only in the underworld.Cacti no longer cause knock-back making running through a desert less of a hassle.Cacti no longer destroy blocks as they grow.Some sounds have a randomizing pitch change (like sword swinging), to make them have more variance.Optimized “Finding Tile Frames”, so worlds should load fasterThere are new sounds for the following actions/eventsTalking to an NPCMana Becoming Full (also shows a purple sparkle on player)Using Water Bolt, Flamelash, and Flower of FireStarting to Drown.Melee speed increase items are now calculated correctly.Thorns are now destroyed after you touch them and receive damage.Corrected some spelling errors and also the placement of ‘%’ in some potion tool-tips.Added a bunch of new randomized game subtitle captions.World GenMore Gems spawn in the jungle.Hell Houses now spawn differently. A worlds Hell Houses can rarely spawn as all obsidian, and they can now get really tall.Underground Jungles now have a Mud BackgroundDungeons should no longer spawn in the ocean.Deserts now spawn slightly further away from spawn.Dungeons now spawn with more spikes and less lighting.Underworld Ash is now filled with more lava pockets, making mining Hellstone more of a challenge.Some items no longer spawn in Dungeon, these were meant for non-dungeon areas.
We've already reported on how Notch is planning on evolving Minecraft by including XP, levelling, and permadeath-style features. But there's more...Notch has also been talking to PC Gamer about how Minecraft has been inspired by roguelikes and other indies, describing Terraria as "really, really good." We liked the Minecraft-inspired dig 'em up too, saying it "offers dozens and dozens of hours of rewarding exploration."Read on for the details."I tend to get influenced by lots of things," admitted Notch. "The way they handle the boss fights is very interesting. Where you kind of cause the boss to appear so you can kind of battle the boss on your own terms. "That might end up somehow in Minecraft I guess. Perhaps not the same kind of ritual or whatever, but I really like that idea."Notch also appreciates the different way that Re-Logic have dealt with variation in Terraria's landscape: "I like the more separate areas of terrain, instead of our
biomes that kind-of blend into each other. I think it works very well. Because mentally you know where the boundaries are. I haven’t even thought about it this clearly but yeah, I think I got inspired by Terraria. I get inspired by all the games I play."I asked Notch if there were other ways that Minecraft has been inspired by specific genres. The developer is passionate about the trappings of roguelikes such as Nethack, or Dwarf Fortress."The random level generation of course. And, to some extent, the lack of a goal. In most roguelikes you never win the game because it's too difficult. But that's not why you play. You have the goal – you know it's winnable as a driving motivator," says Notch. "I think Minecraft is lacking that, which is why I want to add some kind of way to win. But I don't expect people to actually win the game when they play. It's going to be some kind of guiding purpose."
Terraria developers Re-Logic are working on a huge update for Terraria. Patch 1.06 plans to rebalance combat and make bosses like The Eater of Worlds even more dangerous. Health potions will be less effective and have longer cooldowns, so you'll no longer be able to chug them down as you wade through Terraria's toughest enemies. Developer Blue writes on the Terraria forums that when 1.06 lands, "most boss battles will be nearly impossible to win without gearing yourself up fully, and planning out the battle beforehand." You find more details and preliminary patch notes below.The new patch will be the Terraria's biggest yet. "We've even discussed calling it 1.1 because its such a game changing update" writes Blue. "For those of you with high level characters, we suggest starting a completely new character on a completely new world as you will find your run through the game to be more satisfying with all the changes, especially the dungeon area and boss fights.""Things like the healing system and magic system have had almost complete overhauls. In our current test build, you can't simply just spam heal yourself with potions anymore to win every battle. In fact, most boss battles will be nearly impossible to win without gearing yourself up fully, and planning out the battle beforehand." "They are bosses after all, and shouldn't be complete pushovers that you can just spam heal and spam attack to win. No longer can you just fight the Eater of Worlds through death after death until he is defeated."While bosses will be tougher and health potions less useful, regenerating health outside of combat will make exploration more forgiving. Currently, you can only regenerate your health by equipping items or chomping on mushrooms and healing potions. The extra help outside of fights mean you won't have to head all the way back to the surface to recover if you take too much damage.The Terraria wiki has been keeping track of all the changes patch 1.06 will make and Blue recently tweeted to verify its accuracy. You'll find the list below. There's no release date for the patch just yet. For more on Terraria, check out our favourite in-game creations.New Additions and Changes&Inventory/GUI improvements:Colored inventory boxes.Loot All and Quick Stack Chest functions.Trash Can which allows you to retrieve the last item thrown away.Items picked up will be placed in the bottom right corner of the inventory first.Lock button which prevents the hotbar from being altered.Four new inventory slots for ammo.Exact health value will be shown above the health bar.All mana items will be blue instead of purple.Health gain text will be green.Right-clicking equippable items will equip them.Shift-clicking items will vendor them (if trading with an NPC) or will otherwise trash them.Ammo consuming weapons placed in the hotbar will now display how much ammo there is remaining.The seven most recently connected servers will now be displayed in the Multiplayer menu.It is no longer possible to drop items through the spaces between boxes in the inventory.Grapple hotkey added.New sounds on some currently quiet enemies/events.Magic and mana system overhauled.The rate of mana regeneration is based on a percentage of your maximum mana.Regeneration rate further varies depending on your current mana (less = slower).Mana regeneration bonuses have been converted to maximum mana bonuses.Healing potion effectiveness reduced and cooldown increased (Potion Sickness debuff which lasts 60 seconds).Life now regenerates automatically. The longer it's been since you've been hit, the faster it regenerates.Damage given and received has a 15% variance. There is also a 4% chance of a critical hit which deals 100% extra damage (player to enemy only).New hairstyles.New dungeon content:Spinning spike-ball trap.Locked Chests which require Keys to open.Increased Spike spawn during world generation.New Night's Edge and Dark Lance sprites.Items sold to NPCs can be bought back for the selling price.Addition and removal of background tiles have now been sped up, as well as 1 tile hole being automatically filled up.New status ailments which provide negative effects to both the player and NPCs:PoisonedOn Fire!CursedDarknessJungle Armor stats altered:Increases maximum manaincreases magic critical strike chanceSet bonus: 16% mana usageNecro Armor stats altered:Increases ranged damageSet bonus: 20% chance not to consume ammoImproved flail mechanics.Different weapons will have different damage types. Eventually in later updates, certain damage types may be more/less effective against certain enemies.Cacti no longer cause knock-back.Thorny Bushes will now be destroyed after touching them.The Band of Starpower now adds 20 maximum mana instead of speeding up mana regeneration.Lava Slimes will no longer burst into a pool of lava when killed.&Bug Fixes:Eater of Worlds will be listed as "flees" when the player exits The Corruption instead of being listed as "defeated".Night Owl Potion will gain its intended purpose.Rejuvenation potions will work with the Quick Heal and Quick Mana functions.Dungeons will no longer spawn in the ocean.NPCs who are far from home will no longer "flip out".&
Rock, Paper, Shotgun -
(John Walker)
Once more I return to Terraria, as it seems I will do until I die, or something better comes along. You can read part one here, and part two here, and then part three below. This entry actually spans a few weeks, the first half soon after the last entry, the second half after significant progress was made. But more progress is required! My time in Terraria is not yet done. But if you could lend a hand in the comments, that would be much appreciated. Oh, and don’t forget to check out the RPS Terraria server.> (more…)
Terraria has been building quite a fanbase over the past few weeks and the community is really starting to come into their own with some really awesome building projects that rival even Minecraft's greatest creations. Click through for epic accommodation, pixel art and more.Be sure to click to enlarge and get the full impact of the image.1. Stately Terraria ManorMy Terraria house is a functional tower of brick built mainly to keep the guide from letting zombies in at night, but Epionx has gone just a little bit further. This elaborate castle includes a dining room, a library and a huge bridge leading up to the entrance. Swanky.2. 'Mage Tower'What I like about Hyp_kitsune's 'Mage Tower' is the simplicity. There are more impressive constructions, but this one didn't require mining the dungeons of three worlds and beating the game several times over. He used simple, widely available materials and still makes something that looks great. It just goes to show that anyone can create cool stuff in Terraria, not just the hardcore fans.3. Mario vs BowserOne of the great strengths of Terraria's 2D, blocky construction is that it lends itself to a kind of pixel art Jorrd ran with concept and created a retro game scene. This one depicts someone called 'Mario' who, as loyal PC gamers, we have obviously never heard of.4. Kingdom HeartsLantistos is a true master at building things to an epic scale. This Kingdom Hearts sculpture is not only truly massive in scope, but also impeccable in detail. The use of rear and side walls to simulate shading is fantastically clever. Click through for the full thing.5. BiodomeTauQuebb's Biodome is a masterpiece of Terraria house design. The glass dome encloses an internal forest, while a lava moat below ground keeps the earthworms at bay. The best part though is that each each NPC has a personalised room. The Dryad's sports a plant filled lair while the Nurse's infirmary is filled with bottles and beds for patients. That's real attention to detail.6. Stop Motion SnakeI've always known that there are some people out there who can do amazing things with a bit of video editing and a creative game. This video has to be one of the coolest I've ever seen come out of Terraria. It brings back fond memories of playing around with my old Nokia 3210 in High School and spending more time playing Snake than listening to what the teachers had to say in class.7. Biome CastleSometimes you just have to respect the sheer size of a building project, and Evilrazzberi09's Biome Castle is truly exceptional in scale. The castle is constructed to encompass as many of Terraria's different Biomes as possible. If you look closely you can see green, pink and blue dungeon bricks have been used in it's construction, meaning Evilrazzberi09 has made it to the end dungeon of three different worlds in order to build this project, a truly dedicated builder.8. The VaultThe Vault, created by Meal Ticket is absolutely the last word in Terraria storage. This mammoth construction contains clearly designated storage space for every commodity found in the game, along with mushroom and plant farms and even an obsidian generator. It's a brilliant piece of work, and what's more you can download it yourself and use it as a storage space for your own characters.9. Terraria CityWhile most people build one giant house for their NPCs, Rho decided to go a in a different direction entirely. He's built a small town of individual red brick houses, with bedrooms, dining rooms, balconies and cobweb strewn attics. Others house the NPCs above the ground floor so that they stay put, but Rho has created a place where NPCs happily wander to and fro, popping into each others houses whenever they feel like it. After all the huge intricate towers, there's something charming about this quaint little village.10. ProtomanUpdate - It's Protoman, of course. Sorry guys.While some embrace the blocky nature of Terraria art Kurobei went a different route. Minimising the effect by making his statue of Protoman utterly massive. How big is it? It's so big the sun only comes up to his shoulder. It's so big you'll need to click the image to see the full thing, but trust me, you won't be disappointed.Find more fantastic creations at Reddit Terraria or The Terraria Forums.If you're new to the game, why not check out our beginner's guide and for those of you who want to experiment a bit more, check out our list of top mods and tweaks. Or see if you can do something similar on our Terraria servers.What about you readers? What have you made? Or have you spotted anything else worthy of inclusion?
One of the best selling deals in the Summer Steam Sale knocked 75% off the 2D explore-a-thon, Terraria. After the sale went live, the discount was suddenly changed to 50% off. Many saw this as a greedy move from the developers. In a post on the Terraria forums, spotted on Reddit by Doomed, Re-Logic say that the discount was supposed to be 50% off from the start."We did not intend the sale price to be 75% off at any time," writes developer, Blue. "When the situation was noticed, it was corrected. Hence why it so quickly changed to 50% and caused so many so much grief. We’ve received many angry emails for people blaming us personally, and calling us greedy, but that is simply not the case here.""We do not handle distribution. It would be like blaming a food-product maker for a mistake a grocery store made in pricing. They just made the product, and besides telling the store what price they should use, they don’t control how it’s implemented by the sticker gun in the random stock persons hand."We don’t feel Steam should get a bad rap for it either, as all it takes is a simple slip in human error to have a bad situation arise. And no one can be said to lead a mistake-less life. We appreciate our friends over at Valve and could not have brought the game to the world so readily without their help. So if you enjoy the game, and yet this situation has ‘upset you’. I would just have to say, please take it in stride and don’t let it put a sour taste in your mouth toward Re-Logic, or Steam."Re-Logic are planning the next update for Terraria, which will make the game "150% more difficult," adding more complicated dungeons and more challenging bosses. If you recently picked up Terraria in the Steam sale, check out our beginner's guide to get started.
The recent Steam Summer Camp Sale has brought new achievements and in-game rewards, along with a bumper selection of cheap games. Today is "Encore Day!" Unless Valve go for a stadium-satisfying multi-encore finish, it's your final chance to download a bargain. All the games are picked from the week's top sellers. Battlefield Bad Company 2 for ?4.99/$7.50, Terraria for ?2.99/$4.99 and Magicka for ?2.71/$3.39? Yes please. Click through for more details of today's deals.
You've got just over six hours to grab these bargains: Borderlands: Game of the Year Edition - ?7.50/$7.50 Just Cause 2 -
?3.49/$4.99 Battlefield: Bad Company 2 - ?5.00/$7:50 Sanctum - ?2.49/$3.75 Portal 2 - ?14.99/$24.99 Dawn of War: Retribution - ?14.99/$14.99 Total War: Shogun 2 - ?17.99/$29.99 The Witcher 2 - ?23.44/$33.49 Terraria - ?2.99/$4.99 Assassin's Creed Brotherhood - ?14.99/$19.99 Fallout New Vegas - ?8.99/$14.99 Two Worlds 2 - ?8.50/$17.00 Grand Theft Auto IV: Episodes from Liberty City - ?6.24/$9.99 Magicka - ?2.71/$3.39&What's the best bargain you've ever picked up in a Steam sale? Back in 2008, ?6.99 was a great price for Team Fortress 2. How naive.
Rock, Paper, Shotgun -
(Alec Meer)
I KEEP saying I’ll do this regularly, but something about numbered lists makes me curl into a tiny ball and weep for mother. Anyway, let’s do it this week and maybe I’ll be a better boy again next week. Here’s the top ten best-selling released PC games on Steam last week, in comparison to the top 10 at UK retail. As always, there are some verrrry interesting variations, which have much to say about both Steam and retail’s own peccadilloes… (more…)
Product Update - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:NPCsNew Enemy - Lava slime, this enemy leaves behind lava on deathNew Enemy - HellbatNew Enemy - DemonNew Enemy - Jellyfish (Two variations, Pink and Blue)New Enemy - SharkNew Enemy - VultureNew Enemy - CrabNew Enemy - AntlionChanged the way worm enemies spawn.Bats, Hornets, and Eyeballs no longer enter water.Slimes now float in water.Only one giant slime will appear at a time.The Guide now seems quite knowledgeable in what an item can be made into if you show it to him.NPC shops now sell some items on certain nights, or after certain events.Devourers should no longer gain random other enemies as its head.The Nurse now charges the correct amount for healing.Bats now have a death sound effect.Talking to the old man at night will give the player a warning now before summoning the dungeon boss.Entering the dungeon before defeating Skeletron now spawns a new NPC instead of Skeletron’s head. This should fix several issues with that event.Enemy coin drops have been adjusted.Man Eaters and Snatchers are no longer effected by knockback and can attack through walls.Eater of Souls’ and Hornet AI has been improved.Enemies now take up different amount of *slots* depending on AI style and strength.
This will help balance conditions when there are lots of strong monsters spawned at once, such as Imps and Bone Serpents.Fish are no longer upside-down when out of water.Green slimes have been weakend so that start players can deal with them more easily.Slimes and Flying enemies no longer make a splash sound when hitting water.Items of “Blue Rarity” or higher no longer burn up in lava.Burning Skull has been renamed to Cursed Skull, and given different AI.Enemy caster’s have had their rate of fire slowed down.Meteor heads have less health, do more damage, and move slower.There are now slight size variations to the Eater of Souls and the Angry Bones.Skeletron has less defense and health.ItemsNew Feature : Buffs activated by Using Potions. Right click a buff to remove it from yourself.New Item : Hellfire Arrow.New Item : Sandgun.New Item : Guide Voodoo Doll.New Vanity Items : Familiar Wig, Shirt, Pants to be worn in Social slots to “Hide your Armor”.New Vanity Items : Doctors Shirt and Pants.New Item : Diving Helmet.New Item : Night’s EdgeNew Item : Dark LanceNew Item : Demon ScytheNew Item : TridentNew Item : CoralNew Item : CactusNew Item : SpearNew Item : GlowstickNew Item : Sticky GlowstickNew Item : Throwing KnifeNew Item : Poison KnifeNew Item : Silver BulletNew Item : Wooden BoomerangNew Item : BlowpipeNew Item : Seed (Ammo for Blowpipe)New Item : Obsidian Skin PotionNew Item : Regeneration PotionNew Item : Swiftness PotionNew Item : Gills PotionNew Item : Defense PotionNew Item : Mana Regeneration PotionNew Item : Magic Power PotionNew Item : Featherfall potionNew Item : Spelunker PotionNew Item : Invisibility PotionNew Item : Shine PotionNew Item : Night Owl PotionNew Item : Battle PotionNew Item : Thorns PotionNew Item : Archery PotionNew Item : Water Walking PotionNew Item : Hunter PotionNew Item : Gravitation PotionNew Item : DaybloomNew Item : Daybloom SeedsNew Item : MoonglowNew Item : Moonglow SeedsNew Item : BlinkrootNew Item : Blinkroot SeedsNew Item : DeathweedNew Item : Deathweed SeedsNew Item : WaterleafNew Item : Waterleaf SeedsNew Item : FireblossomNew Item : Fireblossom SeedsNew Item : Shark FinNew Item : FeatherNew Item : Gold ChestNew Item : Bottled WaterNew Item : TombstoneNew Item : Illegal Gun PartsNew Item : Antlion MandibleThe Silver Short swords recipe has been corrected, it is now craftable.Torches and candles no longer work when wet.Destroying a placed sign while you are reading it will no longer cause your character to become frozen.Rocket boots no longer require mana.
They will provide lift for 1 second and recharge every time the player touches the ground or uses grapple. Lift speed has been slightly increased to offset loss of long flights. This makes the boots more viable for caster Characters.The explosion animation for bombs is now correctly displayed in multiplayer.There is now a message pop-up when the player receives an item.Filled Buckets may no longer be emptied into solid ground.Pots in the underworld now have a chance to drop hellfire arrows.Handgun and Phoenix Blaster have been reduced in size.Lowered the knockback of Muramasa.Reduced the damage of the Blue Moon.Flintlock Pistol and Musket have increased damage.Only normal trees drop acorns.Falling sand clumps are no longer carried by magic missiles/flamelash.Jungle armor is no longer a drop.
It is a craftable set.Magic Mirror now requires mana to be used.Harpoon and Maces now correctly show the player’s arm animation.The arms dealer will sell unholy arrows at night after the Eater of Worlds has been defeated.Space Gun does more damage, but only penetrates 2 enemies.ServerSpam detection is less aggressive.Increase multiplayer security.Fixed a bug that could crash the server when the max amount of clients are connected.Added an option to enable additional cheat protection for servers.Servers now hibernate when no players are connected.Blood Moons now stop correctly if time is changed to day by the server.Game InterfaceUpon death, A more specific death message will appear for other players, so they know how you died.The crafting and armor interface text will fade out when an item tooltip is in front of it.The Hot Bar now shows the name of the selected item.PVP now requires 5 seconds between Activation and Deactivation and visa versa to prevent PVP spam. The same cooldown is in effect for Team Changing as well.Added hotkeys for quickly drinking healing, mana, and buff potions.The healing/mana potion you use is based on the same principle arrows are. Top-Left most item first. The buff potions are all used at once.Holding right click on an empty space in the inventory will no longer make a sound effect as if something was there to be picked up.Defense totals are now shown in your inventory.World GenTweaked the way sand is created during world gen. (Requires new world.)Oceans are now slightly larger and generation layout has been improved. (Requires new world.)Cactus now grow on sand.Coral now grows in the ocean.Chests can now spawn near the surface of the world. They will contain treasure that new players may find useful.
(Requires new world.)Chests and pots now contain loot based on the level they spawn in. (Requires new world.)Gold chests will now spawn in some parts of the world. (Requires new world.)Corrupt chasms have less of a chance to spawn on jungles.
They also now have a cave connecting most of the chasms. (Requires new world.Traces of demonite are created during world gen. (Requires new world.Surface jungles have been enlarged, and will override deserts. (Requires new world.
Terraria can randomly generate a huge world in a few seconds and fill it with dungeons, monsters, chests, underground jungles, flying islands and boss monsters. You can burrow or fly to every corner of the map, slaying enemies, looking chests and mining precious ore. You can craft powerful items, build a palace and become incredibly rich. Eventually.When you're first dropped into the middle of your world, it can all be a bit overwhelming, and with just only a cryptic NPC as a guide, it can take a while to see what Terraria has to offer. We've put together this beginner's guide to help you survive your first nights in your new world. Read on for advice on mining, crafting and building your first home.For any additional information on Terraria's items, monsters and environments, the superb Terraria wikia is essential. It's an in-depth resource for all things Terraria, and is especially useful if you want to find out how to craft or find the best items in the game. Before you can do that, you'll have to build yourself a home and get settled in your world. Here's how.Kill all treesThe first thing you need is wood. In the beginning it's a good idea to build your house close to where you start. You will respawn in the same spot each time you die until you build a bed. One of the main frustrations of building by the spawn is that it puts you right next to the Guide NPC. He's supposed to offer advice to new players, but he ends up wondering in and out of your home at a whim, letting zombies and flying demon eyeballs in at night.To get wood, chop trees with the axe. It won't look as though anything is happening for the first few swings, but keep at it. After enough hacks targeted at the same location, the entire tree will explode and shower wood down upon you. Aim at the very base, that way you won't leave annoying stumps behind, which means you'll get all of the wood the tree has to offer, and the space you clear will be flat and easy to build on.Once you have wood, you can make a workbench. Pressing escape brings up your inventory menu. Below this, you'll see a list of the items you can craft with the materials in your pockets. Clicking on these items a couple of times will deposit them straight into your inventory. Once you've got a workbench, drop it into your task bar. Once you're back in the world, select the crafting table, with your mouse, or with one of the 1-9 hotkeys, and left click to plop it down on a flat bit of ground.You'll find yourself interrupted constantly by Slimes. They hop around the surface in daylight hours, generally making a nuisance of themselves. They're as useful as they are irritating. Bludgeon them to death with your pickaxe (it has a faster swing and is more effective than a wooden sword against annoying hopping enemies like slimes). Dead slimes drop flammable gel and money. Gel can be combined with wood to create torches, invaluable for the cave exploring we'll be doing later on.If you're worried about all the mass deforestation you're doing, you can plant acorns gathered from chopped trees. Given time, they will grow into a new forest.Build a homeIf you open up your inventory while standing near your new crafting table you'll be able to craft more advanced items. Before you start building, make sure you have lots and lots of wood. All of your starting items will be made out of the stuff. First, craft a sword and a hammer. Then, craft lots and lots of "wood wall" blocks.A safe structure in Terraria must have a background wall. Placing wood walls on the landscape will create a wood panel backdrop. Once enclosed, this will stop monsters from spawning inside your house. You can place unprocessed wood directly onto the landscape to build walls. Create a rectangular background as big as you can, and then wall it off with wood blocks. If you build walls using dirt blocks, it won't count as a home, and you'll have plenty of awkward night time encounters with zombies appearing in your bedroom. Also note that your structure won't count if its frame is narrower than 10 blocks, or shorter than eight.Next, craft a couple of doors. Use your axe to gouge three block high gaps at each end of your structure, and plant a door in each one. Doors can be opened and closed with a quick right click. When closed, they'll keep any creature out, unless there's a blood moon in the sky.There are two ways of telling whether there's a blood moon out. The first is the colour of the moon itself, the second will be the zombie apocalypse erupting around you. Blood moon creatures can smash through doors. Your best bet in that circumstance is to hole yourself up in a corner, swinging wildly at the forces of darkness with your best weapon.If you're building a two storey house, the best way to get between floors is to leave a gap in the floor/ceiling, and replace it with a wood platform. Pressing down when standing on a wood platform will let you drop down safely to the floor below.Finally, craft a few torches, assign them to your taskbar, and plant them on the walls with a quick left click. Voila, you have a house! Later, friendly NPCs will move into abodes, if they're big enough, well lit, and have a table and chairs inside. Different NPCs will move in when different criteria are met. Once you have fifty silver coins, a merchant will appear. If you discover a crystal heart undergound, smash it and then activate it, a nurse will move in. Check out the Terraria wiki for more information on the different NPCs.Furnaces, anvils, beds and chestsYour next focus should be stone. It's an extremely common material, and you're likely to find outcrops of the stuff on the surface. Wander for a few minutes in either direction and you should find enough to let you craft a furnace.You'll need 20 stone, 4 wood and 3 torches to make one. You can place it in the environment in the same way as a crafting bench. With a furnace in your home, you'll be able to smelt more precious ores like iron, gold and silver.Now you've got a base of operations, the exploration can begin. The most precious ores are miles from the surface. You'll have to head deep underground to get your paws on the best building materials. You can either wander the world in search of a natural sinkhole, or start digging within sight of some useful ore. Stone and copper are fairly common, but to begin with you'll want to keep your eyes open for iron. It's easy to miss because it looks quite similar to stone. Veins of iron are slightly darker and browner than stone. Here's a picture to demonstrate.You can smelt 3 blocks iron ore into one iron bar. Iron bars can then be used to craft many items, but an anvil and a new pickaxe are good places to start. You can make an anvil out of five iron bars at your workbench. You'll need 12 iron bars and 3 bits of wood to craft an iron pickaxe. This will let you mine faster, speeding up the game considerably.While underground, gathering iron, it's a good idea to swipe any cobwebs you see littering the place. This will get you silk. You can combine five silk with 20 wood to make a bed. Placing a bed in a valid home and then clicking on it will let you set a new spawn point. This is useful for a number of reasons. If you're extremely far underground, and don't want to travel back and forth between the surface, you can build a bed underground as a base of operations for mining.Even on the surface, it's a good idea to move away from the default spawn point. Firstly, because it's a good way to get away from the Guide, secondly, because of goblin invasion. In Terraria, a horde of goblins will sometimes come charging across the map. No matter where your bed is situated, they will always attack the default spawn point, so planting a bed a few hundred metres in one direction or the other should let you escape the brunt of their charge.As soon as you start amassing iron, it's a good idea to build a chest. You'll need two iron bars and eight chunks of wood to build it, but it'll give you somewhere to safely stow excess ore and items that you find on your travels. It's also a good idea to deposit money in your chest whenever you can. When you die in Terraria, you lose half of the money on your character at the time. If your fortune is safely stashed at home, it won't suffer if you, say, wander too close to the King Slime, or fall off a particularly high cliff.Arm yourselfAs you burrow deeper into the earth, you'll encounter stronger enemies. As soon as you come up against a Mother Slime or a group of charging skeletons, you'll probably find that your manky wooden weapon literally doesn't cut it anymore. The next step is to craft better weapons, and, if you've struck lucky with enough iron or silver, a suit of armour.There are two types of sword you can craft, a shortsword or a broadsword. A broadsword is the recommended choice if you have the eight iron bars needed to craft it. It has a slow, wide swing that can knock back low level enemies like zombies and skeletons, but is also good at taking out the underground worms that leap out of the walls. The shortsword's quick, stabby motion is nowhere near as effective against these horrible creatures.Armour takes a lot of ore to craft, which makes it a luxury when starting out. If you've got a ton of copper, it'll take 15 bars to craft a helmet, 20 to craft some greaves and 25 for a suit of copper chain mail. For iron armour, you'll need 20 bars for a helmet, 25 for some greaves and 30 for body armour.ExploreYou've got a house. You've got armour. You've got a sword that even a Mother Slime would fear. Now the game begins.Once you're established, it's time to head out into the big wide world. There are numerous different environments you can discover as you travel further from the centre of the world. One of the most common is Corrupt lands. These are pink and grey areas populated by spiky brambles and flying Soul Eaters. They are not pleasant. Corruption also has a habit of growing, infecting surrounding lands and spreading poisonous mushrooms.If you encounter Corrupt land near to your house, and want to stop its approach, dig a block or two deep and build a stone wall, or plant a sunflower. You can beat back the Corruption by digging the ground away, or by sprinkling purification powder on the ground.As you explore underground, go out of your way to get to as many chests as you can. Underground chests hold special items and accessories that can't be crafted. These include items that will let you breathe underwater, or, if you're extremely lucky, rocket boots.Crystal hearts are also extremely valuable. These can be found in their own cave networks underground. They can be smashed with a hammer and then consumed to increase your maximum life.You may also encounter underground jungles as you continue to explore the depths. These contain golden jungle shrines that protect special items, but look out for swarms of giant hornets. If you burrow deep enough you will eventually encounter the underworld. This is rife with hellstone that can only be mined with a Nightmare pixkaxe. From here you can steal a hellforge, and use it to craft some of the best items in the game.There's so much more to Terraria than this introduction can cover. We've not even mentioned floating islands,the huge boss monsters you can summon, or the enigmatic dungeon that spawns at the edge of every generated world. Hopefully you'll now be equipped to go out explore, and discover Terraria's best secrets yourself.For more on Terraria, check out our pick of the best Terraria mods, or read our Terraria review.}

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